Server profile
[DEV] Blackout Monument Event Testserver
Offline, with 0 of 10 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 7d ago.
Offline 109.41.177.32:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does [DEV] Blackout Monument Event Testserver wipe, and on which day?
Its rhythm cannot be read yet: [DEV] Blackout Monument Event Testserver has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 7 days 13 hours ago.
Server details
What Rust version is live on [DEV] Blackout Monument Event Testserver?
Rust network protocol 2634 and build 167781 on Windows is what [DEV] Blackout Monument Event Testserver runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is [DEV] Blackout Monument Event Testserver, and is it up at the moment?
[DEV] Blackout Monument Event Testserver is offline at the moment; the last time it was seen was 4 days 18 hours ago. It spent 0 of the last 4 full days' 96 hours up, 0% of the time. The first record Rust Insights has of it is 23 October 2026.
In which location does [DEV] Blackout Monument Event Testserver sit?
No region is published by [DEV] Blackout Monument Event Testserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 109.41.177.32:28015 is where it answers.
Server tags
What is meant by each tag on [DEV] Blackout Monument Event Testserver?
These tags come from [DEV] Blackout Monument Event Testserver and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does [DEV] Blackout Monument Event Testserver turn up among the Rust Insights lists and filters?
[DEV] Blackout Monument Event Testserver appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on [DEV] Blackout Monument Event Testserver right now, and how does that number move?
The last time [DEV] Blackout Monument Event Testserver was seen online was 4 days 18 hours ago, and it is offline now. Across the past week the mean was 0 players.
How does [DEV] Blackout Monument Event Testserver compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts [DEV] Blackout Monument Event Testserver at #15,423, among the top 69% of all ranked servers.
Settings and rules
What are the settings and rules for [DEV] Blackout Monument Event Testserver?
Nothing about gather rate is given in the name of [DEV] Blackout Monument Event Testserver. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.
What is the map on [DEV] Blackout Monument Event Testserver?
The map on [DEV] Blackout Monument Event Testserver is procedural and the game generates it.
Connecting
How do you connect to [DEV] Blackout Monument Event Testserver?
Open the console with F1 in Rust and enter client.connect 109.41.177.32:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.