Server profile
[DEV] Blackout Monument Event Testserver
Offline, with 0 of 10 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 8d ago.
Offline 109.41.177.27:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does [DEV] Blackout Monument Event Testserver wipe, and how often?
Too few wipes are on record for [DEV] Blackout Monument Event Testserver to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 8 days 6 hours have passed since its current world was created.
Server details
On what version does [DEV] Blackout Monument Event Testserver currently run?
Running on Windows, [DEV] Blackout Monument Event Testserver is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [DEV] Blackout Monument Event Testserver, and is it online?
[DEV] Blackout Monument Event Testserver is offline at the moment; the last time it was seen was 6 days 16 hours ago. It spent 0 of the last 6 full days' 144 hours up, 0% of the time. On 22 October 2026 is when Rust Insights first saw it.
In which location does [DEV] Blackout Monument Event Testserver sit?
A region is not published by [DEV] Blackout Monument Event Testserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 109.41.177.27:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on [DEV] Blackout Monument Event Testserver?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what [DEV] Blackout Monument Event Testserver publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature [DEV] Blackout Monument Event Testserver?
These Rust Insights lists include [DEV] Blackout Monument Event Testserver: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on [DEV] Blackout Monument Event Testserver right now?
The last time [DEV] Blackout Monument Event Testserver was seen online was 6 days 16 hours ago, and it is offline now. Across the past week the mean was 0 players.
Where does [DEV] Blackout Monument Event Testserver sit in the rankings?
On player hours for the last seven days, [DEV] Blackout Monument Event Testserver sits at #15,349, inside the top 69% of ranked servers.
Settings and rules
How is [DEV] Blackout Monument Event Testserver configured, and what rules apply?
No gather rate appears in the name of [DEV] Blackout Monument Event Testserver. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.
What is the map on [DEV] Blackout Monument Event Testserver?
A procedural map, generated by the game, is what [DEV] Blackout Monument Event Testserver runs.
How to join
How can you get onto [DEV] Blackout Monument Event Testserver?
Open the console with F1 in Rust and enter client.connect 109.41.177.27:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.