Server profile
SAKUTIDE RUST | x0.5/x1 | WEEKLY
Online, with 0 of 50 players on; ranked #5,656 of every public Rust server, the top 25%. It last wiped 12h ago.
Online 109.254.23.88:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 25% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:10 UTC15h ago | – | – | running | 1 |
| Thu 22 Oct, 19:47 UTC6d ago | 1 | held half | 5.8 days | 0 |
| Tue 20 Oct, 18:20 UTC8d ago | 1 | held half | 2.1 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does SAKUTIDE RUST | x0.5/x1 | WEEKLY look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.
On what schedule does SAKUTIDE RUST | x0.5/x1 | WEEKLY wipe?
There is no next wipe to predict: SAKUTIDE RUST | x0.5/x1 | WEEKLY wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 12 hours ago.
Server
How well does SAKUTIDE RUST | x0.5/x1 | WEEKLY perform?
Server fps averaged 199 over 48 hours; the lowest reading was 59. Buildings, deployables and the rest took the entity count as high as 97,415. It drew as much as 2,989 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does SAKUTIDE RUST | x0.5/x1 | WEEKLY currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for SAKUTIDE RUST | x0.5/x1 | WEEKLY. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for SAKUTIDE RUST | x0.5/x1 | WEEKLY, and is it online?
SAKUTIDE RUST | x0.5/x1 | WEEKLY is currently reachable and online. The uptime it reports puts the last restart at about 11 hours ago. The last 7 full days gave 113 of 168 hours up, or 67% of the time. On 20 October 2026 is when Rust Insights first saw it.
Where does SAKUTIDE RUST | x0.5/x1 | WEEKLY run from?
No region is published by SAKUTIDE RUST | x0.5/x1 | WEEKLY. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 109.254.23.88:28015.
Tags
Which meanings sit behind the tags on SAKUTIDE RUST | x0.5/x1 | WEEKLY?
These tags come from SAKUTIDE RUST | x0.5/x1 | WEEKLY and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature SAKUTIDE RUST | x0.5/x1 | WEEKLY?
SAKUTIDE RUST | x0.5/x1 | WEEKLY appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
What does the population of SAKUTIDE RUST | x0.5/x1 | WEEKLY look like?
At the time of this refresh, SAKUTIDE RUST | x0.5/x1 | WEEKLY holds 0 players on 50 slots. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 09:00 UTC, averaging 1 players.
How does SAKUTIDE RUST | x0.5/x1 | WEEKLY compare with other Rust servers in the ranking?
Player hours over seven days put SAKUTIDE RUST | x0.5/x1 | WEEKLY at #5,656, within the top 25% of the ranked field.
Rules and settings
What are the settings and rules for SAKUTIDE RUST | x0.5/x1 | WEEKLY?
The name of SAKUTIDE RUST | x0.5/x1 | WEEKLY says 0.5x gather. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on SAKUTIDE RUST | x0.5/x1 | WEEKLY?
Size 4,000 and seed 281026 define the procedural map on SAKUTIDE RUST | x0.5/x1 | WEEKLY, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to SAKUTIDE RUST | x0.5/x1 | WEEKLY?
Type client.connect 109.254.23.88:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.