Server profile
PVP
Offline, with 0 of 50 players on; ranked #15,874 of every public Rust server, the top 72%. It last wiped 27d ago.
Offline 109.254.18.13:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:57 UTC FW27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 18:39 UTC30d ago | 1 | held half | 3.1 days | 0 |
| Sat 26 Sep, 20:04 UTC32d ago | 3 | – | 1.9 days | 0 |
| Sun 20 Sep, 11:13 UTC38d ago | 1 | halved by day 1 | 6.4 days | 0 |
| Fri 18 Sep, 18:45 UTC40d ago | 1 | – | 1.7 days | 0 |
| Thu 17 Sep, 20:24 UTC41d ago | 1 | – | 0.9 days | 0 |
| Sun 13 Sep, 20:20 UTC45d ago | 1 | halved by day 1 | 4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does PVP look like once wipe day arrives?
Recent wipes peaked at 2 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 1.
When does PVP wipe, and how often?
There is no next wipe to predict: PVP wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 27 days 2 hours ago.
About the server
What Rust version is live on PVP?
Rust network protocol 2634 and build 166494 on Windows is what PVP runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is PVP, and is it up at the moment?
Offline at the moment, PVP was last seen 20 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does PVP sit?
No region is published by PVP. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 109.254.18.13:28015.
Server tags
How should you read the tags listed for PVP?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use are what PVP publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature PVP?
The Rust Insights lists that carry PVP are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of PVP look like?
PVP was last seen 20 days 1 hours ago and is offline right now.
Where does PVP sit in the rankings?
The player-hours ranking for the last seven days puts PVP at #15,874, among the top 72% of all ranked servers.
Rules and settings
What are the settings and rules for PVP?
No gather rate appears in the name of PVP. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on PVP?
PVP runs a procedural map of size 3,000 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.
Connecting
How can you get onto PVP?
To connect, start Rust and enter client.connect 109.254.18.13:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.