Server profile · eu2
Test
Offline, with 0 of 100 players on; ranked #15,318 of every public Rust server, the top 70%. It last wiped 52d ago.
Offline 109.252.87.78:28015 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 09:06 UTC10d ago | 0 | – | running | 0 |
| Fri 2 Oct, 07:28 UTC25d ago | 0 | – | 15.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Test?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Test wipe?
Its rhythm cannot be read yet: Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 52 days 11 hours have passed since its current world was created.
About the server
Which Rust version is Test on?
The Rust build is network protocol 2617 and build 140244, running on Windows, for Test. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Test, and is it up at the moment?
Offline at the moment, Test was last seen 8 days 12 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
Where does Test run from?
There is no region published for Test, and eu2 is its region code. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 109.252.87.78:28015.
Server tags
Which meanings sit behind the tags on Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2617 (Protocol): Your game must run the same version to join: the protocol is 2617; cs140244 (Build): The game build is 140244; ptrak (Networking): RakNet handles the network layer, as it does by default; $reu2 (Region code): Region code: eu2; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Test appear?
These Rust Insights lists include Test: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Test right now, and how does that number move?
The last time Test was seen online was 8 days 12 hours ago, and it is offline now.
Where does Test sit in the rankings?
The player-hours ranking for the last seven days puts Test at #15,318, among the top 70% of all ranked servers.
Map and rules
What are the settings and rules for Test?
No gather rate appears in the name of Test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is off.
What is the map on Test?
The game generates the map on Test, which is procedural.
Connecting
How do you connect to Test?
Open the console with F1 in Rust and enter client.connect 109.252.87.78:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.