Skip to the story

Live edition81,821 playing on 11,830 servers

Rust Insights

Server profile

HvH

Offline, with 0 of 2 players on; ranked #7,847 of every public Rust server, the top 35%. It last wiped 3d ago.

Filed under moddedoxide
Launch Rust and join
0/ 2 players now 0% full
17-day averagepeak 2
#7,847ranktop 35%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Note: Top 35% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:22 UTC3d ago 2 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average182/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average108/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average75/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average38/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average246/700

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does HvH look like once wipe day arrives?

Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 2 hours after it started.

On what schedule does HvH wipe?

Its rhythm cannot be read yet: HvH has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 3 days 19 hours ago.

About the server

What Rust version is live on HvH?

The Rust build is network protocol 2635 and build 168909, running on Windows, for HvH. You can only join if your game is on the same protocol; Steam handles that update.

Has HvH stayed online, and is it up now?

HvH is offline at the moment; the last time it was seen was 2 days 19 hours ago. It spent 21 of the last 7 full days' 168 hours up, 12% of the time. The first record Rust Insights has of it is 11 October 2026.

In which location does HvH sit?

There is no region published for HvH. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 109.252.120.223:28015.

Lists and tags

What is meant by each tag on HvH?

These tags come from HvH and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does HvH turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry HvH are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on HvH right now?

HvH is offline at the moment; the last sighting was 2 days 19 hours ago. A weekly average of 1 players goes with a peak of 2.

How does HvH compare with other Rust servers in the ranking?

Player hours over seven days put HvH at #7,847, within the top 35% of the ranked field.

Settings and rules

How is HvH configured, and what rules apply?

No gather rate appears in the name of HvH. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.

Which map is live on HvH?

The map on HvH is procedural and the game generates it.

Join

What is the way to join HvH?

To connect, start Rust and enter client.connect 109.252.120.223:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The slot count is 2.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.