Server profile
Test Server
Offline, with 1 of 30 players on; ranked #13,238 of every public Rust server, the top 58%. It last wiped 37d ago.
Offline 109.252.100.52:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Test Server wipe, and on which day?
Too few wipes are on record for Test Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 37 days 6 hours have passed since its current world was created.
About the server
What Rust version is live on Test Server?
The Rust build is network protocol 2633 and build 164530, running on Windows, for Test Server. You can only join if your game is on the same protocol; Steam handles that update.
Has Test Server stayed online, and is it up now?
Offline at the moment, Test Server was last seen 37 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 21 September 2026.
What location is listed for Test Server?
No region is published by Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 109.252.100.52:28015.
Lists and tags
What is meant by each tag on Test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon are what Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test Server turn up among the Rust Insights lists and filters?
Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Test Server right now?
Test Server was last seen 37 days 3 hours ago and is offline right now.
In the ranking of Rust servers, where does Test Server place?
The player-hours ranking for the last seven days puts Test Server at #13,238, among the top 58% of all ranked servers.
Rules and settings
What are the settings and rules for Test Server?
No gather rate appears in the name of Test Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Test Server?
The map on Test Server is procedural and the game generates it.
How to join
How do you connect to Test Server?
To connect, start Rust and enter client.connect 109.252.100.52:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.