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Rust Insights

Server profile

rustdevserver

Offline, with 1 of 16 players on; ranked #8,423 of every public Rust server, the top 38%. It last wiped 11d ago.

Filed under moddedcarbonpve
Launch Rust and join
1/ 16 players now 6% full
17-day averagepeak 1
#8,423ranktop 38%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Note: Top 38% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average190/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average318/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average69/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average42/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average39/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average85/100

The short version

Quick answers

From the figures on this page.

Wipe days

How often does rustdevserver wipe, and on which day?

The record of rustdevserver's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 11 days 4 hours have passed since its current world was created.

Server details

On what version does rustdevserver currently run?

Rust network protocol 2635 and build 168909 on Windows is what rustdevserver runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for rustdevserver, and is it online?

rustdevserver is offline at the moment; the last time it was seen was 2 days 19 hours ago. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. Rust Insights first logged this server on 26 October 2026.

Where does rustdevserver run from?

A region is not published by rustdevserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 109.250.200.88:28505.

Lists and tags

What is meant by each tag on rustdevserver?

These tags come from rustdevserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp16 (Max players): 16 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does rustdevserver turn up among the Rust Insights lists and filters?

rustdevserver appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on rustdevserver right now, and how does that number move?

The last time rustdevserver was seen online was 2 days 19 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 1.

In the ranking of Rust servers, where does rustdevserver place?

Player hours over seven days put rustdevserver at #8,423, within the top 38% of the ranked field.

Settings and rules

What settings and rules apply on rustdevserver?

The name of rustdevserver does not state a gather rate. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.

Connecting

How do you connect to rustdevserver?

Type client.connect 109.250.200.88:28505 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp16
Max players 16 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.