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Rust Insights

Server profile

ALMOR-Rust

Online, with 2 of 20 players on; ranked #4,265 of every public Rust server, the top 19%. It last wiped 1d ago.

Filed under moddedoxide
Launch Rust and join
2/ 20 players now 10% full
17-day averagepeak 6
#4,265ranktop 19%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.511.5213:0022:0007:0015:0001:0010:00Wiped Tue 27 Oct, 20:36 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
05010015020013:0022:0007:0015:0001:0010:00Wiped Tue 27 Oct, 20:36 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Note: Top 19% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.2 days usual gap between real wipes
6 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 27 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:36 UTC1d ago – – running 0
Sun 25 Oct, 15:31 UTC3d ago 6 held half 2.2 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average166/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average180/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does ALMOR-Rust look like once wipe day arrives?

The average busiest point of its recent wipes was 6 players. The peak crowd on this wipe came 27 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

How often does ALMOR-Rust wipe, and on which day?

Too few wipes are on record for ALMOR-Rust to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 39 hours ago.

About the server

What does performance look like on ALMOR-Rust?

Server fps averaged 112 over 48 hours; the lowest reading was 66. Buildings, deployables and the rest took the entity count as high as 51,913. The highest memory figure was 2,124 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on ALMOR-Rust?

Running on Windows, ALMOR-Rust is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has ALMOR-Rust stayed online, and is it up now?

ALMOR-Rust is currently reachable and online. About 37 hours ago is when it last restarted, judged from the uptime it reports. The last 3 full days gave 71 of 72 hours up, or 99% of the time. On 25 October 2026 is when Rust Insights first saw it.

Where does ALMOR-Rust run from?

A region is not published by ALMOR-Rust. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 109.248.4.10:35036.

Tags

Which meanings sit behind the tags on ALMOR-Rust?

When the game's server browser reads ALMOR-Rust, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does ALMOR-Rust appear?

These Rust Insights lists include ALMOR-Rust: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How many players are on ALMOR-Rust right now, and how does that number move?

ALMOR-Rust shows 2 players at the moment, against 20 slots. A weekly average of 1 players goes with a peak of 6. Its strongest hour in the past 48 was 16:00 UTC, with an average of 2 players.

Where does ALMOR-Rust sit in the rankings?

Player hours over seven days put ALMOR-Rust at #4,265, within the top 19% of the ranked field.

Settings and rules

What settings and rules apply on ALMOR-Rust?

The name of ALMOR-Rust does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on ALMOR-Rust?

ALMOR-Rust runs a procedural map of size 3,000 with seed 1321801525, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join ALMOR-Rust?

To connect, start Rust and enter client.connect 109.248.4.10:35036 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players It holds 20 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.