Server profile
Private Testing Server
Offline, with 0 of 3 players on; ranked #15,439 of every public Rust server. It last wiped 55d ago.
Offline 109.242.23.119:28015 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Private Testing Server wipe, and how often?
The record of Private Testing Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 55 days 3 hours ago.
About the server
Which Rust version is Private Testing Server on?
Rust network protocol 2633 and build 163794 on Windows is what Private Testing Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Private Testing Server, and is it online?
Private Testing Server is offline at the moment; the last time it was seen was 41 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 17 September 2026 is when Rust Insights first saw it.
Where does Private Testing Server run from?
There is no region published for Private Testing Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 109.242.23.119:28015.
Server tags
How should you read the tags listed for Private Testing Server?
When the game's server browser reads Private Testing Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): It holds 3 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Private Testing Server appear?
Private Testing Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Private Testing Server right now, and how does that number move?
Private Testing Server was last seen 41 days 12 hours ago and is offline right now.
How does Private Testing Server compare with other Rust servers in the ranking?
Player hours over seven days put Private Testing Server at #15,439, within the top – of the ranked field.
Settings and rules
What are the settings and rules for Private Testing Server?
No gather rate appears in the name of Private Testing Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Private Testing Server?
A procedural map, generated by the game, is what Private Testing Server runs.
How to join
How do you connect to Private Testing Server?
To connect, start Rust and enter client.connect 109.242.23.119:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.