Server profile
Combat isolated acceptance
Offline, with 0 of 1 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 7d ago.
Offline 109.235.49.132:28115 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Combat isolated acceptance wipe, and on which day?
Too few wipes are on record for Combat isolated acceptance to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 7 days 1 hours ago.
Server
Which Rust version is Combat isolated acceptance on?
The Rust build is network protocol 2632 and build 161125, running on Windows, for Combat isolated acceptance. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Combat isolated acceptance, and is it up at the moment?
Offline at the moment, Combat isolated acceptance was last seen 2 days 22 hours ago. The last 2 full days gave 0 of 48 hours up, or 0% of the time. On 26 October 2026 is when Rust Insights first saw it.
What location is listed for Combat isolated acceptance?
A region is not published by Combat isolated acceptance. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 109.235.49.132:28115.
Lists and tags
Which meanings sit behind the tags on Combat isolated acceptance?
When the game's server browser reads Combat isolated acceptance, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): Your game must run the same version to join: the protocol is 2632; cs161125 (Build): Build 161125 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Combat isolated acceptance appear?
The Rust Insights lists that carry Combat isolated acceptance are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of Combat isolated acceptance look like?
Combat isolated acceptance was last seen 2 days 22 hours ago and is offline right now. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does Combat isolated acceptance place?
The player-hours ranking for the last seven days puts Combat isolated acceptance at #15,341, among the top 69% of all ranked servers.
Map and rules
What settings and rules apply on Combat isolated acceptance?
Nothing about gather rate is given in the name of Combat isolated acceptance. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Combat isolated acceptance?
The map on Combat isolated acceptance is procedural and the game generates it.
Join
What is the way to join Combat isolated acceptance?
To connect, start Rust and enter client.connect 109.235.49.132:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.