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Live edition103,751 playing on 11,890 servers

Rust Insights

Server profile

Szuflandia

Online, with 0 of 50 players on; ranked #15,310 of every public Rust server, the top 69%. It last wiped 28d ago.

Filed under moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,310ranktop 69%
28d agolast wipeno schedule published
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02.557.51019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW28d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average178/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average322/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 108 on average69/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average35/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 55 on average44/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average90/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Szuflandia?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Szuflandia wipe, and how often?

Each month Szuflandia wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 28 days ago.

About the server

Does Szuflandia hold a steady frame rate?

The 48-hour average for server fps is 10, and 10 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 66,413. It drew as much as 2,126 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Szuflandia on?

Running on Windows, Szuflandia is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Szuflandia, and is it online?

Right now Szuflandia is up and running. About 4 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Szuflandia sit?

A region is not published by Szuflandia. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 109.230.243.159:10900.

Server tags

How should you read the tags listed for Szuflandia?

These tags come from Szuflandia and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Szuflandia appear?

Szuflandia appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Szuflandia right now?

Szuflandia shows 0 players at the moment, against 50 slots. A seven-day average of 0 players puts the last week in context.

Where does Szuflandia sit in the rankings?

Player hours over seven days put Szuflandia at #15,310, within the top 69% of the ranked field.

Settings and rules

How is Szuflandia configured, and what rules apply?

The name of Szuflandia does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on Szuflandia?

Szuflandia runs a procedural map of size 3,500 with seed 6738, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join Szuflandia?

To connect, start Rust and enter client.connect 109.230.243.159:10900 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.