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Rust Insights

Server profile

asvasv

Online, with 0 of 5 players on; ranked #8,181 of every public Rust server, the top 37%. It last wiped 5d ago.

Filed under moddedoxide
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak 2
#8,181ranktop 37%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.7 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctMon 5 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:41 UTC5d ago 2 – running 0
Mon 5 Oct, 21:21 UTC22d ago 1 halved by day 3 17.6 days 2
Mon 5 Oct, 14:06 UTC23d ago 2 – 0.3 days 0
Wed 23 Sep, 15:38 UTC35d ago 2 halved by day 1 11.9 days 0
Tue 22 Sep, 06:47 UTC36d ago 2 – 1.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average205/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On asvasv, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. 7 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 2.

How often does asvasv wipe, and on which day?

There is no next wipe to predict: asvasv wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 5 days 8 hours have passed since its current world was created.

Server

Does asvasv hold a steady frame rate?

The 48-hour average for server fps is 26, and 7 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 118,102. The highest memory figure was 4,038 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does asvasv currently run?

Rust network protocol 2635 and build 168909 on Windows is what asvasv runs. The same protocol is required to join, and Steam takes care of updating it.

Has asvasv stayed online, and is it up now?

Right now asvasv is up and running. Going by the uptime figure it gives, its last restart was around 2 days 4 hours ago. It spent 154 of the last 7 full days' 168 hours up, 92% of the time. On 22 September 2026 is when Rust Insights first saw it.

In which location does asvasv sit?

There is no region published for asvasv. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 109.197.166.83:28015 is where it answers.

Tags

How should you read the tags listed for asvasv?

These tags come from asvasv and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does asvasv appear?

asvasv appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What does the population of asvasv look like?

At the time of this refresh, asvasv holds 0 players on 5 slots. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 10:00 UTC, with an average of 0 players.

How does asvasv compare with other Rust servers in the ranking?

On player hours for the last seven days, asvasv sits at #8,181, inside the top 37% of ranked servers.

Map and rules

What settings and rules apply on asvasv?

Nothing about gather rate is given in the name of asvasv. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on asvasv?

asvasv runs a procedural map of size 4,500 with seed 2046975138, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto asvasv?

Type client.connect 109.197.166.83:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.