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Rust Insights

Server profile

RUS 64 SARATOV

Online, with 0 of 50 players on; ranked #8,974 of every public Rust server, the top 40%. It last wiped 2d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#8,974ranktop 40%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75115:0019:0023:0004:0008:0012:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020015:0019:0023:0004:0008:0012:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:29 UTC2d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average192/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average0/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average80/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average36/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average277/700

The short version

Quick answers

From the figures on this page.

Wipe cycle

On RUS 64 SARATOV, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.

How often does RUS 64 SARATOV wipe, and on which day?

Too few wipes are on record for RUS 64 SARATOV to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 2 days 20 hours have passed since its current world was created.

About the server

How well does RUS 64 SARATOV perform?

The 48-hour average for server fps is 164, and 154 was the lowest seen. The world held a peak of 48,740 entities, counting buildings, deployables and all the rest. It drew as much as 1,361 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is RUS 64 SARATOV on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for RUS 64 SARATOV. The same protocol is required to join, and Steam takes care of updating it.

How reliable is RUS 64 SARATOV, and is it up at the moment?

RUS 64 SARATOV is currently reachable and online. Going by the uptime figure it gives, its last restart was around 4 hours ago. The last 2 full days gave 31 of 48 hours up, or 65% of the time. The first record Rust Insights has of it is 26 October 2026.

In which location does RUS 64 SARATOV sit?

No region is published by RUS 64 SARATOV. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 109.195.27.208:28015 is where it answers.

Server tags

Which meanings sit behind the tags on RUS 64 SARATOV?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what RUS 64 SARATOV publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does RUS 64 SARATOV appear?

These Rust Insights lists include RUS 64 SARATOV: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

How many players are on RUS 64 SARATOV right now, and how does that number move?

Of its 50 slots, RUS 64 SARATOV currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 09:00 UTC, with an average of 1 players.

Where does RUS 64 SARATOV sit in the rankings?

The player-hours ranking for the last seven days puts RUS 64 SARATOV at #8,974, among the top 40% of all ranked servers.

Settings and rules

What are the settings and rules for RUS 64 SARATOV?

No gather rate appears in the name of RUS 64 SARATOV. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on RUS 64 SARATOV?

RUS 64 SARATOV runs a procedural map of size 3,000 with seed 689777, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto RUS 64 SARATOV?

Type client.connect 109.195.27.208:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.