Server profile
ubojnia local
Offline, with 2 of 5 players on; ranked #5,785 of every public Rust server, the top 26%. It last wiped 4d ago.
Offline 109.173.177.1:28015 checked 12h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 26% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:53 UTC4d ago | 1 | – | running | 2 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On ubojnia local, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 1 hours after it started.
When does ubojnia local wipe, and how often?
Too few wipes are on record for ubojnia local to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 4 days 14 hours ago.
Server details
How well does ubojnia local perform?
Average server fps over the last 48 hours was 128, with a floor of 65. Buildings, deployables and the rest took the entity count as high as 106,812. Memory use peaked at 2,905 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does ubojnia local currently run?
Running on Linux, ubojnia local is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for ubojnia local, and is it online?
ubojnia local is offline at the moment; the last time it was seen was 12 hours ago. About 4 hours ago is when it last restarted, judged from the uptime it reports. It spent 29 of the last 4 full days' 96 hours up, 30% of the time. On 24 October 2026 is when Rust Insights first saw it.
In which location does ubojnia local sit?
A region is not published by ubojnia local. Rust Insights reports the location a server declares, not the physical place of the machine. 109.173.177.1:28015 is where it answers.
Lists and tags
How should you read the tags listed for ubojnia local?
These tags come from ubojnia local and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who operates ubojnia local?
No other server we track uses the codebites.eu hostname that ubojnia local publishes.
Which Rust Insights filters and lists feature ubojnia local?
These Rust Insights lists include ubojnia local: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on ubojnia local right now, and how does that number move?
ubojnia local is offline at the moment; the last sighting was 12 hours ago. Over the past week it peaked at 2 and averaged 1 players. Its strongest hour in the past 48 was 21:00 UTC, with an average of 2 players.
How does ubojnia local compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts ubojnia local at #5,785, among the top 26% of all ranked servers.
Map and rules
How is ubojnia local configured, and what rules apply?
Nothing about gather rate is given in the name of ubojnia local. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
What is the map on ubojnia local?
Size 4,250 and seed 1189504587 define the procedural map on ubojnia local, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto ubojnia local?
Open the console with F1 in Rust and enter client.connect 109.173.177.1:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.