Server profile · eu2
Test
Offline, with 0 of 10 players on; ranked #16,418 of every public Rust server, the top 71%. It last wiped 67d ago.
Offline 109.172.55.217:28015 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Test wipe, and on which day?
The record of Test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 67 days 23 hours ago.
About the server
What Rust version is live on Test?
Rust network protocol 2556 and build 104071 on Windows is what Test runs. The same protocol is required to join, and Steam takes care of updating it.
Has Test stayed online, and is it up now?
Test is offline at the moment; the last time it was seen was 33 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 25 September 2026.
What location is listed for Test?
A region is not published by Test, whose region code is eu2. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 109.172.55.217:28015.
Lists and tags
Which meanings sit behind the tags on Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; v2556 (Protocol): Your game must run the same version to join: the protocol is 2556; cs104071 (Build): It runs game build 104071; ptrak (Networking): RakNet handles the network layer, as it does by default; $reu2 (Region code): eu2 is the server's region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test?
These Rust Insights lists include Test: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Player counts
How many players are on Test right now, and how does that number move?
The last time Test was seen online was 33 days 14 hours ago, and it is offline now.
In the ranking of Rust servers, where does Test place?
Player hours over seven days put Test at #16,418, within the top 71% of the ranked field.
Settings and rules
How is Test configured, and what rules apply?
No gather rate appears in the name of Test. A group limit is not published here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Test?
A procedural map, generated by the game, is what Test runs.
How to join
How do you connect to Test?
Type client.connect 109.172.55.217:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.