Server profile
Fire Test
Offline, with 1 of 3 players on; ranked #11,956 of every public Rust server, the top 54%. It last wiped 25d ago.
Offline 109.171.98.79:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 54% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:30 UTC25d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Fire Test?
The average busiest point of its recent wipes was 1 players. 29 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Fire Test wipe?
The record of Fire Test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 25 days 22 hours have passed since its current world was created.
Server details
On what version does Fire Test currently run?
The Rust build is network protocol 2635 and build 167398, running on Windows, for Fire Test. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Fire Test, and is it online?
Fire Test is offline at the moment; the last time it was seen was 2 days 17 hours ago. It spent 2 of the last 7 full days' 168 hours up, 1% of the time. On 21 September 2026 is when Rust Insights first saw it.
What location is listed for Fire Test?
A region is not published by Fire Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 109.171.98.79:28015 is where it answers.
Lists and tags
What is meant by each tag on Fire Test?
These tags come from Fire Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Fire Test appear?
The Rust Insights lists that carry Fire Test are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Fire Test look like?
The last time Fire Test was seen online was 2 days 17 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players.
In the ranking of Rust servers, where does Fire Test place?
On player hours for the last seven days, Fire Test sits at #11,956, inside the top 54% of ranked servers.
Map and rules
What are the settings and rules for Fire Test?
No gather rate appears in the name of Fire Test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Fire Test?
The game generates the map on Fire Test, which is procedural.
Join
How can you get onto Fire Test?
To connect, start Rust and enter client.connect 109.171.98.79:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.