Server profile
Zeeuss's Test Server
Offline, with 1 of 7 players on; ranked #13,546 of every public Rust server, the top 61%. It last wiped 18d ago.
Offline 109.164.126.222:28015 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Zeeuss's Test Server wipe?
The record of Zeeuss's Test Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 18 days 1 hours ago.
About the server
On what version does Zeeuss's Test Server currently run?
The Rust build is network protocol 2634 and build 167398, running on Windows, for Zeeuss's Test Server. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Zeeuss's Test Server, and is it up at the moment?
Offline at the moment, Zeeuss's Test Server was last seen 18 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 11 October 2026.
In which location does Zeeuss's Test Server sit?
A region is not published by Zeeuss's Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 109.164.126.222:28015.
Server tags
What is meant by each tag on Zeeuss's Test Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp7 (Max players): The slot count is 7; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Zeeuss's Test Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Zeeuss's Test Server turn up among the Rust Insights lists and filters?
Zeeuss's Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Zeeuss's Test Server right now?
The last time Zeeuss's Test Server was seen online was 18 days 1 hours ago, and it is offline now.
How does Zeeuss's Test Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Zeeuss's Test Server at #13,546, among the top 61% of all ranked servers.
Rules and settings
How is Zeeuss's Test Server configured, and what rules apply?
The name of Zeeuss's Test Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on Zeeuss's Test Server?
The game generates the map on Zeeuss's Test Server, which is procedural.
How to join
How do you connect to Zeeuss's Test Server?
Open the console with F1 in Rust and enter client.connect 109.164.126.222:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.