Server profile
TGs Test Server 2
Offline, with 1 of 10 players on; ranked #14,441 of every public Rust server, the top 60%. It last wiped 29d ago.
Offline 109.153.91.17:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does TGs Test Server 2 wipe, and how often?
Its rhythm cannot be read yet: TGs Test Server 2 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 29 days 14 hours have passed since its current world was created.
Server
What Rust version is live on TGs Test Server 2?
Running on Windows, TGs Test Server 2 is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Has TGs Test Server 2 stayed online, and is it up now?
TGs Test Server 2 is offline at the moment; the last time it was seen was 29 days 13 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 29 September 2026 is when Rust Insights first saw it.
Where does TGs Test Server 2 run from?
No region is published by TGs Test Server 2. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 109.153.91.17:28015.
Server tags
Which meanings sit behind the tags on TGs Test Server 2?
When the game's server browser reads TGs Test Server 2, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does TGs Test Server 2 turn up among the Rust Insights lists and filters?
TGs Test Server 2 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on TGs Test Server 2 right now?
The last time TGs Test Server 2 was seen online was 29 days 13 hours ago, and it is offline now.
Where does TGs Test Server 2 sit in the rankings?
Player hours over seven days put TGs Test Server 2 at #14,441, within the top 60% of the ranked field.
Settings and rules
What are the settings and rules for TGs Test Server 2?
The name of TGs Test Server 2 does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on TGs Test Server 2?
TGs Test Server 2 runs a procedural map of size 3,072 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Procedural.
Connecting
How do you connect to TGs Test Server 2?
To connect, start Rust and enter client.connect 109.153.91.17:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.