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Rust Insights

Server profile · EU

Rust 1v1

Offline, with 1 of ? players on; ranked #14,152 of every public Rust server, the top 64%. It last wiped 7d ago.

Filed under monthly wipes vanilla
Launch Rust and join
1/ ? players now
07-day averagepeak –
#14,152ranktop 64% · #2470 in EU
7d agolast wipemonthly schedule
8d 16hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct23 Oct27 Oct

Note: Top 64% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

0.7 days usual gap between real wipes
25% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:23 UTC7d ago 1 – running 1
Sat 26 Sep, 18:00 UTC31d ago 1 – 23.7 days 0
Fri 25 Sep, 22:46 UTC32d ago 1 – 0.8 days 1
Thu 24 Sep, 18:59 UTC33d ago 1 – 1.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average134/200
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average92/200
  3. [EU East] Facepunch 4EU · groups of 8+ · monthly · 187 on average49/350
  4. [EU] Facepunch 1EU · groups of 8+ · monthly · 157 on average109/400
  5. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average20/300
  6. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 129 on average66/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Rust 1v1?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.

On what schedule does Rust 1v1 wipe?

The only wipe on Rust 1v1 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 7 days 15 hours ago. Its tags state a monthly wipe schedule.

About the server

Which Rust version is Rust 1v1 on?

Rust network protocol 2634 and build 167781 on Windows is what Rust 1v1 runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Rust 1v1, and is it online?

Rust 1v1 is offline at the moment; the last time it was seen was 7 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does Rust 1v1 sit?

The EU tag is how Rust 1v1 places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 109.133.53.65:28015 is where it answers.

Tags

How should you read the tags listed for Rust 1v1?

These tags come from Rust 1v1 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; EU (Europe): Its browser listing sits under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Rust 1v1 turn up among the Rust Insights lists and filters?

Rust 1v1 appears among the following Rust Insights lists: Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. On the server list, the filters that surface it are Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

How many players are on Rust 1v1 right now, and how does that number move?

The last time Rust 1v1 was seen online was 7 days 15 hours ago, and it is offline now.

In the ranking of Rust servers, where does Rust 1v1 place?

In Europe, Rust 1v1 is #2,470; across all ranked servers it is #14,152 on seven-day player hours, in the top 64%.

Map and rules

How is Rust 1v1 configured, and what rules apply?

Nothing about gather rate is given in the name of Rust 1v1. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

What is the map on Rust 1v1?

Size 1,300 and seed 164463971 define the procedural map on Rust 1v1, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto Rust 1v1?

Type client.connect 109.133.53.65:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The slot count is 0.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.