Server profile
142# NEEDFORCRAFT Classic 16.10
Online, with 0 of 99 players on; ranked #5,043 of every public Rust server, the top 23%. It last wiped 14d ago.
Online 109.111.170.145:28016 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 23% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence
Coming wipes
- 6d 10hThu 5 Nov, 19:00 UTCFW
- 20d 3hThu 19 Nov, 11:16 UTC
- 34d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 11:16 UTC7d ago | 2 | – | running | 0 |
| Thu 15 Oct, 17:35 UTC14d ago | 3 | held half | 6.7 days | 0 |
| Mon 5 Oct, 12:33 UTC24d ago | 2 | held half | 10.2 days | 0 |
| Fri 2 Oct, 15:21 UTC27d ago | 2 | halved by day 1 | 2.9 days | 0 |
| Fri 18 Sep, 11:48 UTC41d ago | 7 | halved by day 4 | 14.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe days
On 142# NEEDFORCRAFT Classic 16.10, what happens on wipe day?
The average busiest point of its recent wipes was 2 players. 30 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 2.5.
How often does 142# NEEDFORCRAFT Classic 16.10 wipe, and on which day?
The prediction for 142# NEEDFORCRAFT Classic 16.10 follows its tag, because too few of its wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 14 days 14 hours ago. Its tags carry an every-two-weeks wipe schedule.
Server details
Does 142# NEEDFORCRAFT Classic 16.10 hold a steady frame rate?
Average server fps over the last 48 hours was 91, with a floor of 50. The world held a peak of 105,630 entities, counting buildings, deployables and all the rest. It drew as much as 3,786 MB of memory. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on 142# NEEDFORCRAFT Classic 16.10?
Rust network protocol 2635 and build 168909 on Windows is what 142# NEEDFORCRAFT Classic 16.10 runs. Joining needs your game on the same protocol, which Steam updates for you.
Has 142# NEEDFORCRAFT Classic 16.10 stayed online, and is it up now?
Right now 142# NEEDFORCRAFT Classic 16.10 is up and running. About 5 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for 142# NEEDFORCRAFT Classic 16.10?
A region is not published by 142# NEEDFORCRAFT Classic 16.10. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 109.111.170.145:28016 is where it answers.
Server tags
Which meanings sit behind the tags on 142# NEEDFORCRAFT Classic 16.10?
These tags come from 142# NEEDFORCRAFT Classic 16.10 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp99 (Max players): The slot count is 99; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does 142# NEEDFORCRAFT Classic 16.10 appear?
These Rust Insights lists include 142# NEEDFORCRAFT Classic 16.10: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population history
What does the population of 142# NEEDFORCRAFT Classic 16.10 look like?
Of its 99 slots, 142# NEEDFORCRAFT Classic 16.10 currently has 0 filled. A weekly average of 0 players goes with a peak of 2. Look at the last 48 hours and the peak hour is 10:00 UTC, at 2 players on average.
How does 142# NEEDFORCRAFT Classic 16.10 compare with other Rust servers in the ranking?
Player hours over seven days put 142# NEEDFORCRAFT Classic 16.10 at #5,043, within the top 23% of the ranked field.
Map and rules
What are the settings and rules for 142# NEEDFORCRAFT Classic 16.10?
The name of 142# NEEDFORCRAFT Classic 16.10 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
What is the map on 142# NEEDFORCRAFT Classic 16.10?
Size 4,250 and seed 228074660 define the procedural map on 142# NEEDFORCRAFT Classic 16.10, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto 142# NEEDFORCRAFT Classic 16.10?
To connect, start Rust and enter client.connect 109.111.170.145:28016 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at http://needforcraft.ru/.