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Live edition42,162 playing on 11,632 servers

Rust Insights

Server profile

PotatoLand

Online, with 0 of 50 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 51d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
51d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510009:0018:0003:0011:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average102/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average120/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does PotatoLand wipe?

The record of PotatoLand's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 51 days 15 hours ago.

Server

What does performance look like on PotatoLand?

Average server fps over the last 48 hours was 100, with a floor of 100. Buildings, deployables and the rest took the entity count as high as 19,237. The highest memory figure was 1,800 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on PotatoLand?

The Rust build is network protocol 2633 and build 163207, running on Windows, for PotatoLand. Joining needs your game on the same protocol, which Steam updates for you.

Has PotatoLand stayed online, and is it up now?

PotatoLand is currently reachable and online. About 16 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does PotatoLand sit?

There is no region published for PotatoLand. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 108.61.121.28:28016.

Tags

Which meanings sit behind the tags on PotatoLand?

When the game's server browser reads PotatoLand, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature PotatoLand?

PotatoLand appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of PotatoLand look like?

At the time of this refresh, PotatoLand holds 0 players on 50 slots. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does PotatoLand place?

Player hours over seven days put PotatoLand at #15,338, within the top 69% of the ranked field.

Map and rules

How is PotatoLand configured, and what rules apply?

No gather rate appears in the name of PotatoLand. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on PotatoLand?

The game generates the map on PotatoLand: procedural, size 2,000, seed 270826028. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto PotatoLand?

To connect, start Rust and enter client.connect 108.61.121.28:28016 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs163207
Build It runs game build 163207.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.