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Rust Insights

Server profile

Rust Solo PvE - Local

Offline, with 238 of 4 players on; ranked #2,733 of every public Rust server, the top 13%. It last wiped 16d ago.

Filed under moddedoxide
Launch Rust and join
238/ 4 players now 5950% full
07-day averagepeak –
#2,733ranktop 13%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k3 Oct6 Oct10 Oct13 Oct17 Oct20 Oct

Note: Top 13% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.3 days usual gap between real wipes
300 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 12 OctSat 10 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 300, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 06:24 UTC16d ago 300 – running 232
Sat 10 Oct, 00:12 UTC19d ago 301 held half 2.3 days 193

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average38/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average40/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Rust Solo PvE - Local?

Recent wipes peaked at 300 players on average. 0 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does Rust Solo PvE - Local wipe?

Too few wipes are on record for Rust Solo PvE - Local to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 16 days 18 hours have passed since its current world was created.

About the server

On what version does Rust Solo PvE - Local currently run?

Rust network protocol 2634 and build 166652 on Windows is what Rust Solo PvE - Local runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Rust Solo PvE - Local, and is it up at the moment?

Offline at the moment, Rust Solo PvE - Local was last seen 15 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 3 October 2026.

Where does Rust Solo PvE - Local run from?

A region is not published by Rust Solo PvE - Local. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 108.237.91.203:28015.

Lists and tags

How should you read the tags listed for Rust Solo PvE - Local?

The tags gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Rust Solo PvE - Local publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Rust Solo PvE - Local appear?

Rust Solo PvE - Local appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 200.

Population history

How many players are on Rust Solo PvE - Local right now, and how does that number move?

Rust Solo PvE - Local is offline at the moment; the last sighting was 15 days 21 hours ago.

In the ranking of Rust servers, where does Rust Solo PvE - Local place?

The player-hours ranking for the last seven days puts Rust Solo PvE - Local at #2,733, among the top 13% of all ranked servers.

Rules and settings

What settings and rules apply on Rust Solo PvE - Local?

The name of Rust Solo PvE - Local does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Rust Solo PvE - Local?

The game generates the map on Rust Solo PvE - Local, which is procedural.

How to join

How can you get onto Rust Solo PvE - Local?

To connect, start Rust and enter client.connect 108.237.91.203:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players 4 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.