Server profile
CordovaRust
Online, with 0 of 100 players on; ranked #7,137 of every public Rust server, the top 32%. It last wiped 26d ago.
Online 108.227.62.198:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 15:39 UTC26d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at CordovaRust?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does CordovaRust wipe, and on which day?
The record of CordovaRust's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 26 days 7 hours ago.
Server details
What does performance look like on CordovaRust?
Server fps averaged 55 over 48 hours; the lowest reading was 42. At its highest the entity count reached 207,036: buildings, deployables and everything else. Memory use peaked at 6,588 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does CordovaRust currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for CordovaRust. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is CordovaRust, and is it up at the moment?
Right now CordovaRust is up and running. Going by the uptime figure it gives, its last restart was around 6 days 21 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for CordovaRust?
A region is not published by CordovaRust. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 108.227.62.198:28015.
Server tags
Which meanings sit behind the tags on CordovaRust?
When the game's server browser reads CordovaRust, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does CordovaRust appear?
The Rust Insights lists that carry CordovaRust are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on CordovaRust right now, and how does that number move?
At the time of this refresh, CordovaRust holds 0 players on 100 slots. Over the past week it peaked at 1 and averaged 0 players.
Where does CordovaRust sit in the rankings?
The player-hours ranking for the last seven days puts CordovaRust at #7,137, among the top 32% of all ranked servers.
Rules and settings
What are the settings and rules for CordovaRust?
Nothing about gather rate is given in the name of CordovaRust. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on CordovaRust?
CordovaRust runs a procedural map of size 6,000 with seed 55634322, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join CordovaRust?
Type client.connect 108.227.62.198:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://scorpionhc.com.