Server profile
WARDEN LOCAL DEV
Offline, with 0 of 10 players on; ranked #15,207 of every public Rust server, the top 71%. It last wiped 50d ago.
Offline 108.197.94.76:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does WARDEN LOCAL DEV wipe?
Its rhythm cannot be read yet: WARDEN LOCAL DEV has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 50 days 15 hours ago.
Server
What Rust version is live on WARDEN LOCAL DEV?
Rust network protocol 2633 and build 163207 on Windows is what WARDEN LOCAL DEV runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for WARDEN LOCAL DEV, and is it online?
The last sighting of WARDEN LOCAL DEV was 14 days 3 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does WARDEN LOCAL DEV run from?
No region is published by WARDEN LOCAL DEV. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 108.197.94.76:28015.
Lists and tags
Which meanings sit behind the tags on WARDEN LOCAL DEV?
When the game's server browser reads WARDEN LOCAL DEV, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does WARDEN LOCAL DEV turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry WARDEN LOCAL DEV are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of WARDEN LOCAL DEV look like?
WARDEN LOCAL DEV was last seen 14 days 3 hours ago and is offline right now.
In the ranking of Rust servers, where does WARDEN LOCAL DEV place?
The player-hours ranking for the last seven days puts WARDEN LOCAL DEV at #15,207, among the top 71% of all ranked servers.
Rules and settings
How is WARDEN LOCAL DEV configured, and what rules apply?
No gather rate appears in the name of WARDEN LOCAL DEV. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on WARDEN LOCAL DEV?
The game generates the map on WARDEN LOCAL DEV, which is procedural.
How to join
How can you get onto WARDEN LOCAL DEV?
To connect, start Rust and enter client.connect 108.197.94.76:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.