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Rust Insights

Server profile

Test567

Offline, with 1 of 50 players on; ranked #15,614 of every public Rust server, the top 66%. It last wiped 32d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak –
#15,614ranktop 66%
32d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep27 Sep30 Sep2 Oct5 Oct7 Oct

Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 25 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 16:26 UTC32d ago 1 – running 0
Fri 25 Sep, 02:28 UTC33d ago 1 – 0.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average156/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average185/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average114/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Test567 look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 25 hours after it started.

On what schedule does Test567 wipe?

Too few wipes are on record for Test567 to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 32 days 17 hours have passed since its current world was created.

About the server

On what version does Test567 currently run?

The Rust build is network protocol 2633 and build 165217, running on Windows, for Test567. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Test567, and is it up at the moment?

Test567 is offline at the moment; the last time it was seen was 27 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 25 September 2026.

Where does Test567 run from?

No region is published by Test567. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 107.201.49.208:28015.

Server tags

How should you read the tags listed for Test567?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Test567 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Test567 appear?

The Rust Insights lists that carry Test567 are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How many players are on Test567 right now?

Test567 is offline at the moment; the last sighting was 27 days 10 hours ago.

Where does Test567 sit in the rankings?

Player hours over seven days put Test567 at #15,614, within the top 66% of the ranked field.

Settings and rules

How is Test567 configured, and what rules apply?

No gather rate appears in the name of Test567. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on Test567?

A procedural map, generated by the game, is what Test567 runs.

Join

How can you get onto Test567?

Open the console with F1 in Rust and enter client.connect 107.201.49.208:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.