Server profile
RustScape test · GW_OneGrid_v10
Offline, with 0 of 8 players on; ranked #13,866 of every public Rust server, the top 62%. It last wiped 2d ago.
Offline 107.201.241.213:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does RustScape test · GW_OneGrid_v10 wipe, and on which day?
The record of RustScape test · GW_OneGrid_v10's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 2 days 1 hours ago.
Server details
On what version does RustScape test · GW_OneGrid_v10 currently run?
Running on Windows, RustScape test · GW_OneGrid_v10 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is RustScape test · GW_OneGrid_v10, and is it up at the moment?
The last sighting of RustScape test · GW_OneGrid_v10 was 2 days 1 hours ago, and it is offline at present. It was up for 0 of 24 hours over the last 1 full day, which is 0% of the time. The first record Rust Insights has of it is 27 October 2026.
What location is listed for RustScape test · GW_OneGrid_v10?
There is no region published for RustScape test · GW_OneGrid_v10. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 107.201.241.213:28015.
Tags
Which meanings sit behind the tags on RustScape test · GW_OneGrid_v10?
When the game's server browser reads RustScape test · GW_OneGrid_v10, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): 8 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does RustScape test · GW_OneGrid_v10 appear?
RustScape test · GW_OneGrid_v10 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on RustScape test · GW_OneGrid_v10 right now, and how does that number move?
The last time RustScape test · GW_OneGrid_v10 was seen online was 2 days 1 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 0 players.
How does RustScape test · GW_OneGrid_v10 compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts RustScape test · GW_OneGrid_v10 at #13,866, among the top 62% of all ranked servers.
Settings and rules
What settings and rules apply on RustScape test · GW_OneGrid_v10?
No gather rate appears in the name of RustScape test · GW_OneGrid_v10. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Connecting
How can you get onto RustScape test · GW_OneGrid_v10?
Type client.connect 107.201.241.213:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.