Server profile
LinuxGSM
Offline, with 0 of 50 players on; ranked #15,375 of every public Rust server, the top 70%. It last wiped 45d ago.
Offline 106.73.25.131:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does LinuxGSM wipe, and on which day?
Its rhythm cannot be read yet: LinuxGSM has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 45 days 21 hours ago.
About the server
On what version does LinuxGSM currently run?
The Rust build is network protocol 2633 and build 163794, running on Linux, for LinuxGSM. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for LinuxGSM, and is it online?
Offline at the moment, LinuxGSM was last seen 9 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does LinuxGSM sit?
A region is not published by LinuxGSM. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 106.73.25.131:28015 is where it answers.
Server tags
What is meant by each tag on LinuxGSM?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what LinuxGSM publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does LinuxGSM turn up among the Rust Insights lists and filters?
These Rust Insights lists include LinuxGSM: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on LinuxGSM right now, and how does that number move?
LinuxGSM is offline at the moment; the last sighting was 9 days 1 hours ago.
In the ranking of Rust servers, where does LinuxGSM place?
The player-hours ranking for the last seven days puts LinuxGSM at #15,375, among the top 70% of all ranked servers.
Settings and rules
What are the settings and rules for LinuxGSM?
No gather rate appears in the name of LinuxGSM. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on LinuxGSM?
The game generates the map on LinuxGSM, which is procedural.
Join
What is the way to join LinuxGSM?
Open the console with F1 in Rust and enter client.connect 106.73.25.131:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.