Server profile
Dev
Offline, with 1 of 4 players on; ranked #14,427 of every public Rust server, the top 60%. It last wiped 28d ago.
Offline 106.72.80.32:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 07:38 UTC28d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Dev, what happens on wipe day?
Recent wipes peaked at 1 players on average. 1 hours after the latest wipe, the crowd peaked.
On what schedule does Dev wipe?
Too few wipes are on record for Dev to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 28 days 20 hours have passed since its current world was created.
Server
What Rust version is live on Dev?
The Rust build is network protocol 2633 and build 165217, running on Windows, for Dev. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Dev, and is it online?
Offline at the moment, Dev was last seen 28 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 19 September 2026 is when Rust Insights first saw it.
In which location does Dev sit?
A region is not published by Dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 106.72.80.32:28015 is where it answers.
Tags
How should you read the tags listed for Dev?
When the game's server browser reads Dev, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Dev turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Dev are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on Dev right now, and how does that number move?
The last time Dev was seen online was 28 days 16 hours ago, and it is offline now.
Where does Dev sit in the rankings?
The player-hours ranking for the last seven days puts Dev at #14,427, among the top 60% of all ranked servers.
Rules and settings
What are the settings and rules for Dev?
The name of Dev does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Dev?
The game generates the map on Dev, which is procedural.
How to join
How do you connect to Dev?
Type client.connect 106.72.80.32:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.