Server profile
Butterchiken Local Test Server
Offline, with 0 of 50 players on; ranked #15,413 of every public Rust server. It last wiped 43d ago.
Offline 106.216.235.212:10001 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Butterchiken Local Test Server wipe, and how often?
Too few wipes are on record for Butterchiken Local Test Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 43 days 8 hours have passed since its current world was created.
Server details
What Rust version is live on Butterchiken Local Test Server?
Rust network protocol 2633 and build 163794 on Linux is what Butterchiken Local Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Butterchiken Local Test Server, and is it up at the moment?
Offline at the moment, Butterchiken Local Test Server was last seen 41 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 18 September 2026.
What location is listed for Butterchiken Local Test Server?
There is no region published for Butterchiken Local Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 106.216.235.212:10001.
Lists and tags
What is meant by each tag on Butterchiken Local Test Server?
When the game's server browser reads Butterchiken Local Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Butterchiken Local Test Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Butterchiken Local Test Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Butterchiken Local Test Server right now?
Butterchiken Local Test Server was last seen 41 days 21 hours ago and is offline right now.
Where does Butterchiken Local Test Server sit in the rankings?
On player hours for the last seven days, Butterchiken Local Test Server sits at #15,413, inside the top – of ranked servers.
Settings and rules
What are the settings and rules for Butterchiken Local Test Server?
The name of Butterchiken Local Test Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Butterchiken Local Test Server?
A procedural map, generated by the game, is what Butterchiken Local Test Server runs.
Connecting
How can you get onto Butterchiken Local Test Server?
Type client.connect 106.216.235.212:10001 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.