Server profile
yuki_steam2002
Offline, with 1 of 10 players on; ranked #13,870 of every public Rust server, the top 61%. It last wiped 27d ago.
Offline 106.150.144.163:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:03 UTC27d ago | 1 | – | running | 1 |
| Thu 1 Oct, 06:55 UTC28d ago | 1 | – | 1.3 days | 1 |
| Sun 27 Sep, 08:16 UTC32d ago | 1 | – | 3.9 days | 0 |
| Sat 26 Sep, 15:44 UTC33d ago | 1 | – | 0.7 days | 1 |
| Sat 26 Sep, 05:25 UTC33d ago | 1 | – | 0.4 days | 1 |
| Thu 24 Sep, 03:26 UTC35d ago | 1 | – | 2.1 days | 1 |
| Wed 23 Sep, 10:49 UTC36d ago | 1 | – | 0.7 days | 1 |
| Tue 22 Sep, 09:06 UTC37d ago | 1 | – | 1.1 days | 0 |
| Mon 21 Sep, 07:47 UTC38d ago | 1 | – | 1.1 days | 1 |
| Sun 20 Sep, 08:13 UTC39d ago | 1 | – | 1 days | 1 |
| Sun 20 Sep, 00:22 UTC39d ago | 1 | – | 0.3 days | 1 |
| Sat 19 Sep, 10:27 UTC40d ago | 1 | – | 0.6 days | 1 |
| Fri 18 Sep, 09:04 UTC41d ago | 1 | – | 1.1 days | 0 |
| Wed 16 Sep, 08:37 UTC43d ago | 1 | halved by day 1 | 2 days | 1 |
| Mon 14 Sep, 08:25 UTC45d ago | 1 | held half | 2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On yuki_steam2002, what happens on wipe day?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does yuki_steam2002 wipe, and on which day?
yuki_steam2002 wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 27 days 6 hours have passed since its current world was created.
Server
On what version does yuki_steam2002 currently run?
The Rust build is network protocol 2634 and build 166586, running on Windows, for yuki_steam2002. Joining needs your game on the same protocol, which Steam updates for you.
Has yuki_steam2002 stayed online, and is it up now?
Offline at the moment, yuki_steam2002 was last seen 26 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for yuki_steam2002?
There is no region published for yuki_steam2002. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 106.150.144.163:28015.
Lists and tags
Which meanings sit behind the tags on yuki_steam2002?
When the game's server browser reads yuki_steam2002, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does yuki_steam2002 turn up among the Rust Insights lists and filters?
yuki_steam2002 appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on yuki_steam2002 right now?
yuki_steam2002 was last seen 26 days 16 hours ago and is offline right now.
In the ranking of Rust servers, where does yuki_steam2002 place?
Player hours over seven days put yuki_steam2002 at #13,870, within the top 61% of the ranked field.
Rules and settings
What settings and rules apply on yuki_steam2002?
Nothing about gather rate is given in the name of yuki_steam2002. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on yuki_steam2002?
The game generates the map on yuki_steam2002, which is procedural.
Join
How can you get onto yuki_steam2002?
Open the console with F1 in Rust and enter client.connect 106.150.144.163:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.