Server profile
RRSV
Offline, with 1 of 10 players on; ranked #14,305 of every public Rust server, the top 61%. It last wiped 34d ago.
Offline 105.76.177.39:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does RRSV wipe?
Its rhythm cannot be read yet: RRSV has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 34 days 4 hours have passed since its current world was created.
Server
On what version does RRSV currently run?
Running on Windows, RRSV is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Has RRSV stayed online, and is it up now?
The last sighting of RRSV was 32 days 6 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 25 September 2026.
Where does RRSV run from?
A region is not published by RRSV. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 105.76.177.39:28015.
Server tags
What is meant by each tag on RRSV?
When the game's server browser reads RRSV, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RRSV appear?
These Rust Insights lists include RRSV: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on RRSV right now?
RRSV was last seen 32 days 6 hours ago and is offline right now.
In the ranking of Rust servers, where does RRSV place?
Player hours over seven days put RRSV at #14,305, within the top 61% of the ranked field.
Rules and settings
What are the settings and rules for RRSV?
Nothing about gather rate is given in the name of RRSV. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on RRSV?
A procedural map, generated by the game, is what RRSV runs.
Connecting
How can you get onto RRSV?
Open the console with F1 in Rust and enter client.connect 105.76.177.39:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.