Server profile
Rust Server [Docker] Test
Offline, with 0 of 5 players on; ranked #15,172 of every public Rust server. It last wiped 52d ago.
Offline 104.7.174.182:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Rust Server [Docker] Test wipe, and how often?
Too few wipes are on record for Rust Server [Docker] Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 52 days 19 hours have passed since its current world was created.
Server
Which Rust version is Rust Server [Docker] Test on?
Running on Linux, Rust Server [Docker] Test is on Rust network protocol 2633 and build 163493. You can only join if your game is on the same protocol; Steam handles that update.
Has Rust Server [Docker] Test stayed online, and is it up now?
Rust Server [Docker] Test is offline at the moment; the last time it was seen was 44 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Rust Server [Docker] Test run from?
No region is published by Rust Server [Docker] Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 104.7.174.182:28015.
Server tags
Which meanings sit behind the tags on Rust Server [Docker] Test?
When the game's server browser reads Rust Server [Docker] Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163493 (Build): Build 163493 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Rust Server [Docker] Test?
Rust Server [Docker] Test appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Rust Server [Docker] Test right now, and how does that number move?
Rust Server [Docker] Test is offline at the moment; the last sighting was 44 days 19 hours ago.
How does Rust Server [Docker] Test compare with other Rust servers in the ranking?
Player hours over seven days put Rust Server [Docker] Test at #15,172, within the top – of the ranked field.
Map and rules
What settings and rules apply on Rust Server [Docker] Test?
Nothing about gather rate is given in the name of Rust Server [Docker] Test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Rust Server [Docker] Test?
The game generates the map on Rust Server [Docker] Test, which is procedural.
Connecting
How can you get onto Rust Server [Docker] Test?
To connect, start Rust and enter client.connect 104.7.174.182:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.