Server profile
Name of Server as Shown on the Client Server List
Offline, with 0 of 10 players on; ranked #14,517 of every public Rust server, the top 65%. It last wiped 9d ago.
Offline 104.48.33.172:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Name of Server as Shown on the Client Server List wipe?
Its rhythm cannot be read yet: Name of Server as Shown on the Client Server List has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 9 days 18 hours have passed since its current world was created.
Server
On what version does Name of Server as Shown on the Client Server List currently run?
Running on Windows, Name of Server as Shown on the Client Server List is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Name of Server as Shown on the Client Server List, and is it online?
The last sighting of Name of Server as Shown on the Client Server List was 33 hours ago, and it is offline at present. It spent 2 of the last 7 full days' 168 hours up, 1% of the time. On 19 October 2026 is when Rust Insights first saw it.
Where does Name of Server as Shown on the Client Server List run from?
No region is published by Name of Server as Shown on the Client Server List. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 104.48.33.172:28015 is where it answers.
Server tags
How should you read the tags listed for Name of Server as Shown on the Client Server List?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Name of Server as Shown on the Client Server List publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Name of Server as Shown on the Client Server List turn up among the Rust Insights lists and filters?
Name of Server as Shown on the Client Server List appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on Name of Server as Shown on the Client Server List right now?
The last time Name of Server as Shown on the Client Server List was seen online was 33 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 01:00 UTC, averaging 0 players.
Where does Name of Server as Shown on the Client Server List sit in the rankings?
On player hours for the last seven days, Name of Server as Shown on the Client Server List sits at #14,517, inside the top 65% of ranked servers.
Rules and settings
What are the settings and rules for Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
Which map is live on Name of Server as Shown on the Client Server List?
The game generates the map on Name of Server as Shown on the Client Server List, which is procedural.
How to join
What is the way to join Name of Server as Shown on the Client Server List?
Open the console with F1 in Rust and enter client.connect 104.48.33.172:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.