Server profile
Local Test Server (No EAC)
Offline, with 0 of 10 players on; ranked #15,919 of every public Rust server, the top 72%. It last wiped 21d ago.
Offline 104.28.246.126:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Local Test Server (No EAC) wipe, and on which day?
Its rhythm cannot be read yet: Local Test Server (No EAC) has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 21 days 11 hours ago.
About the server
On what version does Local Test Server (No EAC) currently run?
Rust network protocol 2634 and build 166652 on Windows is what Local Test Server (No EAC) runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Local Test Server (No EAC) stayed online, and is it up now?
Local Test Server (No EAC) is offline at the moment; the last time it was seen was 21 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 7 October 2026 is when Rust Insights first saw it.
What location is listed for Local Test Server (No EAC)?
No region is published by Local Test Server (No EAC). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 104.28.246.126:28015.
Lists and tags
What is meant by each tag on Local Test Server (No EAC)?
When the game's server browser reads Local Test Server (No EAC), it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Local Test Server (No EAC) turn up among the Rust Insights lists and filters?
These Rust Insights lists include Local Test Server (No EAC): Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Local Test Server (No EAC) right now, and how does that number move?
The last time Local Test Server (No EAC) was seen online was 21 days 11 hours ago, and it is offline now.
How does Local Test Server (No EAC) compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Local Test Server (No EAC) at #15,919, among the top 72% of all ranked servers.
Map and rules
What are the settings and rules for Local Test Server (No EAC)?
The name of Local Test Server (No EAC) does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
What is the map on Local Test Server (No EAC)?
The game generates the map on Local Test Server (No EAC), which is procedural.
How to join
How do you connect to Local Test Server (No EAC)?
To connect, start Rust and enter client.connect 104.28.246.126:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.