Server profile
ArchMC
Offline, with 1 of 2 players on; ranked #14,045 of every public Rust server. It last wiped 47d ago.
Offline 104.28.237.217:39117 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does ArchMC wipe, and on which day?
The record of ArchMC's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 47 days 21 hours ago.
Server
Which Rust version is ArchMC on?
The Rust build is network protocol 2633 and build 164530, running on Windows, for ArchMC. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is ArchMC, and is it up at the moment?
Offline at the moment, ArchMC was last seen 39 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does ArchMC run from?
A region is not published by ArchMC. Rust Insights reports the location a server declares, not the physical place of the machine. 104.28.237.217:39117 is where it answers.
Lists and tags
Which meanings sit behind the tags on ArchMC?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what ArchMC publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does ArchMC turn up among the Rust Insights lists and filters?
These Rust Insights lists include ArchMC: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What does the population of ArchMC look like?
ArchMC is offline at the moment; the last sighting was 39 days ago.
How does ArchMC compare with other Rust servers in the ranking?
Player hours over seven days put ArchMC at #14,045, within the top – of the ranked field.
Rules and settings
What settings and rules apply on ArchMC?
Nothing about gather rate is given in the name of ArchMC. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Join
What is the way to join ArchMC?
To connect, start Rust and enter client.connect 104.28.237.217:39117 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.