Server profile
Evolution Staging Server
Offline, with 0 of 1 players on; ranked #16,717 of every public Rust server, the top 70%. It last wiped 30d ago.
Offline 104.28.229.252:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Evolution Staging Server wipe, and how often?
The record of Evolution Staging Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 30 days 19 hours ago.
About the server
Which Rust version is Evolution Staging Server on?
The Rust build is network protocol 2634 and build 166406, running on Windows, for Evolution Staging Server. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Evolution Staging Server, and is it up at the moment?
The last sighting of Evolution Staging Server was 27 days 23 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 30 September 2026.
What location is listed for Evolution Staging Server?
No region is published by Evolution Staging Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 104.28.229.252:28015.
Lists and tags
Which meanings sit behind the tags on Evolution Staging Server?
When the game's server browser reads Evolution Staging Server, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166406 (Build): Build 166406 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Evolution Staging Server appear?
These Rust Insights lists include Evolution Staging Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Evolution Staging Server right now?
The last time Evolution Staging Server was seen online was 27 days 23 hours ago, and it is offline now.
In the ranking of Rust servers, where does Evolution Staging Server place?
Player hours over seven days put Evolution Staging Server at #16,717, within the top 70% of the ranked field.
Settings and rules
What are the settings and rules for Evolution Staging Server?
The name of Evolution Staging Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Evolution Staging Server?
A procedural map, generated by the game, is what Evolution Staging Server runs.
Join
How do you connect to Evolution Staging Server?
Type client.connect 104.28.229.252:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.