Server profile
MixMods Test (carbon)
Offline, with 0 of 4 players on; ranked #15,549 of every public Rust server, the top 71%. It last wiped 15d ago.
Offline 104.28.218.152:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 10:44 UTC15d ago | 0 | – | running | 1 |
| Thu 8 Oct, 12:54 UTC19d ago | 2 | halved by day 1 | 3.9 days | 2 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On MixMods Test (carbon), what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.
How often does MixMods Test (carbon) wipe, and on which day?
Its rhythm cannot be read yet: MixMods Test (carbon) has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 15 days 9 hours have passed since its current world was created.
About the server
Which Rust version is MixMods Test (carbon) on?
The Rust build is network protocol 2634 and build 166652, running on Linux, for MixMods Test (carbon). Joining needs your game on the same protocol, which Steam updates for you.
Has MixMods Test (carbon) stayed online, and is it up now?
The last sighting of MixMods Test (carbon) was 15 days 9 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 7 October 2026 is when Rust Insights first saw it.
Where does MixMods Test (carbon) run from?
A region is not published by MixMods Test (carbon). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 104.28.218.152:28015.
Server tags
What is meant by each tag on MixMods Test (carbon)?
These tags come from MixMods Test (carbon) and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature MixMods Test (carbon)?
These Rust Insights lists include MixMods Test (carbon): Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on MixMods Test (carbon) right now?
MixMods Test (carbon) is offline at the moment; the last sighting was 15 days 9 hours ago.
In the ranking of Rust servers, where does MixMods Test (carbon) place?
On player hours for the last seven days, MixMods Test (carbon) sits at #15,549, inside the top 71% of ranked servers.
Rules and settings
How is MixMods Test (carbon) configured, and what rules apply?
No gather rate appears in the name of MixMods Test (carbon). No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on MixMods Test (carbon)?
The map on MixMods Test (carbon) is procedural and the game generates it.
How to join
How can you get onto MixMods Test (carbon)?
To connect, start Rust and enter client.connect 104.28.218.152:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.