Server profile
MixMods Test (carbon)
Offline, with 0 of 4 players on; ranked #15,544 of every public Rust server, the top 71%. It last wiped 16d ago.
Offline 104.28.218.151:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:08 UTC16d ago | 0 | – | running | 0 |
| Fri 9 Oct, 02:02 UTC20d ago | 3 | halved by day 1 | 3.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On MixMods Test (carbon), what happens on wipe day?
Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.
On what schedule does MixMods Test (carbon) wipe?
Too few wipes are on record for MixMods Test (carbon) to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 16 days 23 hours have passed since its current world was created.
About the server
Which Rust version is MixMods Test (carbon) on?
Rust network protocol 2634 and build 166652 on Linux is what MixMods Test (carbon) runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is MixMods Test (carbon), and is it up at the moment?
Offline at the moment, MixMods Test (carbon) was last seen 16 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 7 October 2026.
In which location does MixMods Test (carbon) sit?
No region is published by MixMods Test (carbon). Rust Insights reports the location a server declares, not the physical place of the machine. 104.28.218.151:28015 is where it answers.
Server tags
How should you read the tags listed for MixMods Test (carbon)?
When the game's server browser reads MixMods Test (carbon), it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature MixMods Test (carbon)?
MixMods Test (carbon) appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of MixMods Test (carbon) look like?
The last time MixMods Test (carbon) was seen online was 16 days 23 hours ago, and it is offline now.
Where does MixMods Test (carbon) sit in the rankings?
Player hours over seven days put MixMods Test (carbon) at #15,544, within the top 71% of the ranked field.
Rules and settings
What settings and rules apply on MixMods Test (carbon)?
No gather rate appears in the name of MixMods Test (carbon). No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on MixMods Test (carbon)?
A procedural map, generated by the game, is what MixMods Test (carbon) runs.
Connecting
What is the way to join MixMods Test (carbon)?
Open the console with F1 in Rust and enter client.connect 104.28.218.151:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.