Server profile
MixMods Test (carbon)
Offline, with 0 of 4 players on; ranked #15,359 of every public Rust server, the top 71%. It last wiped 16d ago.
Offline 104.28.218.150:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:13 UTC16d ago | 0 | – | running | 0 |
| Tue 13 Oct, 03:24 UTC17d ago | 0 | – | 0.4 days | 0 |
| Mon 12 Oct, 09:44 UTC17d ago | 0 | – | 0.7 days | 0 |
| Sun 11 Oct, 07:44 UTC18d ago | 0 | – | 1.1 days | 2 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On MixMods Test (carbon), what happens on wipe day?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On what schedule does MixMods Test (carbon) wipe?
MixMods Test (carbon) wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 16 days 16 hours ago.
About the server
Which Rust version is MixMods Test (carbon) on?
Running on Linux, MixMods Test (carbon) is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
How reliable is MixMods Test (carbon), and is it up at the moment?
The last sighting of MixMods Test (carbon) was 16 days 16 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 8 October 2026.
What location is listed for MixMods Test (carbon)?
No region is published by MixMods Test (carbon). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 104.28.218.150:28015.
Lists and tags
How should you read the tags listed for MixMods Test (carbon)?
These tags come from MixMods Test (carbon) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature MixMods Test (carbon)?
These Rust Insights lists include MixMods Test (carbon): Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on MixMods Test (carbon) right now, and how does that number move?
MixMods Test (carbon) is offline at the moment; the last sighting was 16 days 16 hours ago.
How does MixMods Test (carbon) compare with other Rust servers in the ranking?
On player hours for the last seven days, MixMods Test (carbon) sits at #15,359, inside the top 71% of ranked servers.
Map and rules
How is MixMods Test (carbon) configured, and what rules apply?
No gather rate appears in the name of MixMods Test (carbon). The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on MixMods Test (carbon)?
A procedural map, generated by the game, is what MixMods Test (carbon) runs.
Connecting
What is the way to join MixMods Test (carbon)?
Type client.connect 104.28.218.150:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.