Server profile
ServerName
Offline, with 0 of 2 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 2d ago.
Offline 104.28.198.243:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 24 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:33 UTC2d ago | 0 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does ServerName look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. 24 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does ServerName wipe?
Its rhythm cannot be read yet: ServerName has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 2 days 4 hours ago.
Server details
Which Rust version is ServerName on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for ServerName. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is ServerName, and is it up at the moment?
ServerName is offline at the moment; the last time it was seen was 28 hours ago. The last 7 full days gave 1 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 4 October 2026.
What location is listed for ServerName?
A region is not published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 104.28.198.243:28015 is where it answers.
Lists and tags
What is meant by each tag on ServerName?
These tags come from ServerName and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
How many players are on ServerName right now?
ServerName is offline at the moment; the last sighting was 28 hours ago. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does ServerName place?
The player-hours ranking for the last seven days puts ServerName at #15,344, among the top 69% of all ranked servers.
Map and rules
How is ServerName configured, and what rules apply?
No gather rate appears in the name of ServerName. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on ServerName?
The game generates the map on ServerName, which is procedural.
Connecting
What is the way to join ServerName?
Type client.connect 104.28.198.243:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.