Server profile
Name of Server as Shown on the Client Server List
Offline, with 0 of 2 players on; ranked #11,395 of every public Rust server, the top 51%. It last wiped 6d ago.
Offline 104.28.192.94:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 51% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:41 UTC6d ago | 1 | – | running | 1 |
| Fri 16 Oct, 17:48 UTC12d ago | 1 | halved by day 5 | 6 days | 0 |
| Fri 16 Oct, 06:06 UTC12d ago | 1 | – | 0.5 days | 1 |
| Sun 11 Oct, 18:13 UTC17d ago | 1 | held half | 4.5 days | 0 |
| Thu 1 Oct, 19:39 UTC FW26d ago | – | – | 9.9 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Name of Server as Shown on the Client Server List look like once wipe day arrives?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 5.
How often does Name of Server as Shown on the Client Server List wipe, and on which day?
No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 6 days ago.
Server
Which Rust version is Name of Server as Shown on the Client Server List on?
The Rust build is network protocol 2635 and build 168912, running on Windows, for Name of Server as Shown on the Client Server List. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Name of Server as Shown on the Client Server List, and is it up at the moment?
The last sighting of Name of Server as Shown on the Client Server List was 5 days 23 hours ago, and it is offline at present. The last 7 full days gave 6 of 168 hours up, or 4% of the time. Rust Insights first logged this server on 14 September 2026.
What location is listed for Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 104.28.192.94:28015.
Tags
What is meant by each tag on Name of Server as Shown on the Client Server List?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168912 (Build): It runs game build 168912; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Name of Server as Shown on the Client Server List publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Name of Server as Shown on the Client Server List appear?
These Rust Insights lists include Name of Server as Shown on the Client Server List: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
What does the population of Name of Server as Shown on the Client Server List look like?
The last time Name of Server as Shown on the Client Server List was seen online was 5 days 23 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does Name of Server as Shown on the Client Server List place?
The player-hours ranking for the last seven days puts Name of Server as Shown on the Client Server List at #11,395, among the top 51% of all ranked servers.
Map and rules
What settings and rules apply on Name of Server as Shown on the Client Server List?
Nothing about gather rate is given in the name of Name of Server as Shown on the Client Server List. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is off: Valve's anti-cheat is not active.
What is the map on Name of Server as Shown on the Client Server List?
The game generates the map on Name of Server as Shown on the Client Server List, which is procedural.
Connecting
What is the way to join Name of Server as Shown on the Client Server List?
Type client.connect 104.28.192.94:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.