Server profile
Sqibuq's Build
Online, with 0 of 30 players on; ranked #6,214 of every public Rust server, the top 28%. It last wiped 16d ago.
Online 104.234.252.167:28025 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:11 UTC16d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Sqibuq's Build look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does Sqibuq's Build wipe, and on which day?
The record of Sqibuq's Build's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 16 days 11 hours have passed since its current world was created.
About the server
How well does Sqibuq's Build perform?
Server fps averaged 85 over 48 hours; the lowest reading was 54. The world held a peak of 77,035 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,233 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Sqibuq's Build currently run?
Rust network protocol 2635 and build 167584 on Windows is what Sqibuq's Build runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Sqibuq's Build, and is it online?
Right now Sqibuq's Build is up and running. Going by the uptime figure it gives, its last restart was around 4 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 24 September 2026 is when Rust Insights first saw it.
Where does Sqibuq's Build run from?
A region is not published by Sqibuq's Build. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 104.234.252.167:28025.
Tags
Which meanings sit behind the tags on Sqibuq's Build?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167584 (Build): The game build is 167584; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Sqibuq's Build publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Sqibuq's Build turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Sqibuq's Build are Modded Rust servers, explained, Rust build and creative servers and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Sqibuq's Build right now?
At the time of this refresh, Sqibuq's Build holds 0 players on 30 slots. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 20:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does Sqibuq's Build place?
On player hours for the last seven days, Sqibuq's Build sits at #6,214, inside the top 28% of ranked servers.
Settings and rules
What settings and rules apply on Sqibuq's Build?
Nothing about gather rate is given in the name of Sqibuq's Build. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on Sqibuq's Build?
Sqibuq's Build runs a procedural map of size 3,500 with seed 648252, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join Sqibuq's Build?
Open the console with F1 in Rust and enter client.connect 104.234.252.167:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.