Server profile
Test Server
Offline, with 1 of 5 players on; ranked #13,245 of every public Rust server, the top 57%. It last wiped 45d ago.
Offline 104.234.116.65:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Test Server wipe, and on which day?
The record of Test Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 45 days 16 hours ago.
About the server
Which Rust version is Test Server on?
Running on Windows, Test Server is on Rust network protocol 2633 and build 163794. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Test Server, and is it up at the moment?
The last sighting of Test Server was 37 days 13 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 14 September 2026.
Where does Test Server run from?
There is no region published for Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 104.234.116.65:28015 is where it answers.
Lists and tags
What is meant by each tag on Test Server?
These tags come from Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test Server?
Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of Test Server look like?
Test Server was last seen 37 days 13 hours ago and is offline right now.
Where does Test Server sit in the rankings?
The player-hours ranking for the last seven days puts Test Server at #13,245, among the top 57% of all ranked servers.
Settings and rules
How is Test Server configured, and what rules apply?
No gather rate appears in the name of Test Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Test Server?
A procedural map, generated by the game, is what Test Server runs.
How to join
How do you connect to Test Server?
Type client.connect 104.234.116.65:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.