Server profile
Unity Wasteland PVE
Online, with 0 of 40 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 25d ago.
Online 104.224.55.71:28018 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:21 UTC25d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Unity Wasteland PVE look like once wipe day arrives?
Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does Unity Wasteland PVE wipe, and on which day?
Too few wipes are on record for Unity Wasteland PVE to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 25 days 2 hours ago.
About the server
How well does Unity Wasteland PVE perform?
Average server fps over the last 48 hours was 220, with a floor of 152. Buildings, deployables and the rest took the entity count as high as 121,713. The highest memory figure was 4,064 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Unity Wasteland PVE?
Running on Linux, Unity Wasteland PVE is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Unity Wasteland PVE, and is it up at the moment?
Right now Unity Wasteland PVE is up and running. The uptime it reports puts the last restart at about 58 minutes ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does Unity Wasteland PVE run from?
No region is published by Unity Wasteland PVE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 104.224.55.71:28018 is where it answers.
Lists and tags
Which meanings sit behind the tags on Unity Wasteland PVE?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Unity Wasteland PVE publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Unity Wasteland PVE appear?
These Rust Insights lists include Unity Wasteland PVE: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Unity Wasteland PVE right now?
At the time of this refresh, Unity Wasteland PVE holds 0 players on 40 slots. Across the past week the mean was 0 players.
How does Unity Wasteland PVE compare with other Rust servers in the ranking?
Player hours over seven days put Unity Wasteland PVE at #15,423, within the top 69% of the ranked field.
Rules and settings
What are the settings and rules for Unity Wasteland PVE?
The name of Unity Wasteland PVE does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on Unity Wasteland PVE?
Unity Wasteland PVE runs a procedural map of size 4,500 with seed 715936655, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join Unity Wasteland PVE?
Type client.connect 104.224.55.71:28018 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/PymfsRnFyv is its website.