Server profile · NA
[US] Rivals - Fridays Solo/Duo
Offline, with 0 of 100 players on; ranked #8,869 of every public Rust server, the top 40%. It last wiped 5d ago.
Offline NA 104.192.227.34:28025 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 40% of all ranked servers, top 65% in NA, and #317 of the duo servers (top 75%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Friday 30 October, 21:04 UTC, in 1d 10h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 10hFri 30 Oct, 21:04 UTC
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 8d 10hFri 6 Nov, 21:04 UTC
- 15d 10hFri 13 Nov, 21:04 UTC
- 22d 10hFri 20 Nov, 21:04 UTC
- 29d 10hFri 27 Nov, 21:04 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
- 36d 10hFri 4 Dec, 21:04 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 21:04 UTC5d ago | 1 | – | running | 0 |
| Thu 22 Oct, 03:24 UTC7d ago | 1 | – | 1.7 days | 0 |
| Fri 16 Oct, 21:03 UTC12d ago | 0 | – | 5.3 days | 0 |
| Fri 16 Oct, 00:13 UTC13d ago | 0 | – | 0.9 days | 0 |
| Fri 9 Oct, 21:05 UTC19d ago | 1 | halved by day 2 | 6.1 days | 0 |
| Mon 5 Oct, 16:53 UTC23d ago | 1 | held half | 4.2 days | 1 |
| Fri 2 Oct, 21:05 UTC26d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Thu 1 Oct, 21:05 UTC FW27d ago | 1 | – | 1 days | 0 |
| Tue 29 Sep, 22:50 UTC29d ago | 7 | – | 1.9 days | 7 |
| Mon 28 Sep, 23:24 UTC30d ago | 7 | – | 1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustForNoobs.com | Solo/Duo | Weekly | US7/100
- RustForNoobs.com | Mondays | Solo/Duo | US57/100
- US RustLife.net | Solo/Duo | Fridays | Noob Friendly0/100
- WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED0/100
- US RustLife.net | Solo/Duo | Mondays | Noob Friendly0/100
- Rusticated.com - US Premium Trio | Thursday Wipes8/150
The short version
Quick answers
From the figures on this page.
Wipe schedule
On [US] Rivals - Fridays Solo/Duo, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. In 50% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 2.
On what schedule does [US] Rivals - Fridays Solo/Duo wipe?
The prediction for [US] Rivals - Fridays Solo/Duo follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Friday 30 October at 21:04 UTC. 5 days 13 hours have passed since its current world was created. A weekly wipe schedule is published in its tags.
Server details
Does [US] Rivals - Fridays Solo/Duo hold a steady frame rate?
Server fps averaged 118 over 48 hours; the lowest reading was 113. Buildings, deployables and the rest took the entity count as high as 10,379. Memory use peaked at 1,288 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on [US] Rivals - Fridays Solo/Duo?
Rust network protocol 2635 and build 168909 on Windows is what [US] Rivals - Fridays Solo/Duo runs. You can only join if your game is on the same protocol; Steam handles that update.
Has [US] Rivals - Fridays Solo/Duo stayed online, and is it up now?
[US] Rivals - Fridays Solo/Duo is offline at the moment; the last time it was seen was 27 hours ago. About 4 days 9 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 151 of 168 hours up, or 90% of the time. On 28 September 2026 is when Rust Insights first saw it.
What location is listed for [US] Rivals - Fridays Solo/Duo?
Its NA tag is what [US] Rivals - Fridays Solo/Duo uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 104.192.227.34:28025.
Tags
What is meant by each tag on [US] Rivals - Fridays Solo/Duo?
When the game's server browser reads [US] Rivals - Fridays Solo/Duo, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts2 (Group limit): No team may exceed 2 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does [US] Rivals - Fridays Solo/Duo turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry [US] Rivals - Fridays Solo/Duo are Best Rust community servers, Duo servers: group limit 2, North American Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
Population history
How many players are on [US] Rivals - Fridays Solo/Duo right now, and how does that number move?
The last time [US] Rivals - Fridays Solo/Duo was seen online was 27 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 2.
How does [US] Rivals - Fridays Solo/Duo compare with other Rust servers in the ranking?
In North America, [US] Rivals - Fridays Solo/Duo is #1,220; across all ranked servers it is #8,869 on seven-day player hours, in the top 40%. The duo ranking places it at #317.
Map and rules
What settings and rules apply on [US] Rivals - Fridays Solo/Duo?
Nothing about gather rate is given in the name of [US] Rivals - Fridays Solo/Duo. A group may hold up to 2 players, listed as duo. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.
Which map is live on [US] Rivals - Fridays Solo/Duo?
The game generates the map on [US] Rivals - Fridays Solo/Duo: procedural, size 1,600, seed 2642281961. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to [US] Rivals - Fridays Solo/Duo?
To connect, start Rust and enter client.connect 104.192.227.34:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.