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Rust Insights

Server profile

Chill PVE for hard workers

Online, with 0 of 70 players on; ranked #6,501 of every public Rust server, the top 29%. It last wiped 13d ago.

Filed under moddedoxidepve
Launch Rust and join
0/ 70 players now 0% full
07-day averagepeak 2
#6,501ranktop 29%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510004:0013:0022:0007:0016:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.2 days usual gap between real wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:51 UTC13d ago 3 – running 1
Thu 1 Oct, 21:51 UTC FW27d ago 3 halved by day 5 14.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average264/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average97/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average129/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average37/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average47/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average6/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does Chill PVE for hard workers look like once wipe day arrives?

The average busiest point of its recent wipes was 3 players. 28 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 5.

How often does Chill PVE for hard workers wipe, and on which day?

The record of Chill PVE for hard workers's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 13 days 1 hours ago.

Server

How well does Chill PVE for hard workers perform?

The 48-hour average for server fps is 70, and 53 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 216,467. It drew as much as 8,078 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Chill PVE for hard workers?

Rust network protocol 2635 and build 168909 on Windows is what Chill PVE for hard workers runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Chill PVE for hard workers, and is it up at the moment?

Chill PVE for hard workers is currently reachable and online. The uptime it reports puts the last restart at about 6 days 1 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Chill PVE for hard workers?

A region is not published by Chill PVE for hard workers. Rust Insights reports the location a server declares, not the physical place of the machine. 104.192.227.10:28015 is where it answers.

Server tags

Which meanings sit behind the tags on Chill PVE for hard workers?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp70 (Max players): 70 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Chill PVE for hard workers publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Chill PVE for hard workers turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Chill PVE for hard workers are Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of Chill PVE for hard workers look like?

Of its 70 slots, Chill PVE for hard workers currently has 0 filled. A weekly average of 0 players goes with a peak of 2. Its strongest hour in the past 48 was 00:00 UTC, with an average of 0 players.

How does Chill PVE for hard workers compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Chill PVE for hard workers at #6,501, among the top 29% of all ranked servers.

Rules and settings

What are the settings and rules for Chill PVE for hard workers?

No gather rate appears in the name of Chill PVE for hard workers. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on Chill PVE for hard workers?

Size 6,000 and seed 3343399825 define the procedural map on Chill PVE for hard workers, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto Chill PVE for hard workers?

Type client.connect 104.192.227.10:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp70,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp70
Max players 70 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.