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Rust Insights

Server profile

Rust: The Story

Offline, with 0 of 8 players on; ranked #15,324 of every public Rust server, the top 70%. It last wiped 11d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 8 players now 0% full
07-day averagepeak –
#15,324ranktop 70%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 14:56 UTC11d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average174/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average143/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average62/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average241/700

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Rust: The Story?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does Rust: The Story wipe, and how often?

The record of Rust: The Story's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 11 days 23 hours ago.

Server details

What Rust version is live on Rust: The Story?

The Rust build is network protocol 2634 and build 167781, running on Windows, for Rust: The Story. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Rust: The Story, and is it online?

The last sighting of Rust: The Story was 11 days 12 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 17 October 2026.

Where does Rust: The Story run from?

There is no region published for Rust: The Story. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 104.183.117.14:28015.

Tags

How should you read the tags listed for Rust: The Story?

When the game's server browser reads Rust: The Story, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Rust: The Story?

Rust: The Story appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on Rust: The Story right now?

Rust: The Story is offline at the moment; the last sighting was 11 days 12 hours ago.

In the ranking of Rust servers, where does Rust: The Story place?

On player hours for the last seven days, Rust: The Story sits at #15,324, inside the top 70% of ranked servers.

Rules and settings

How is Rust: The Story configured, and what rules apply?

No gather rate appears in the name of Rust: The Story. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. VAC is off: Valve's anti-cheat is not active.

Join

How can you get onto Rust: The Story?

Type client.connect 104.183.117.14:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players It holds 8 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.