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Rust Insights

Server profile

Reflex PVP

Offline, with 0 of 100 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0013:0016:0018:0021:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608011:0013:0016:0018:0021:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average130/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average73/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average17/1000

The short version

Quick answers

From the figures on this page.

Wipe days

When does Reflex PVP wipe, and how often?

Too few wipes are on record for Reflex PVP to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 18 hours ago.

Server details

What does performance look like on Reflex PVP?

Average server fps over the last 48 hours was 36, with a floor of 16. Buildings, deployables and the rest took the entity count as high as 112,999. The highest memory figure was 3,959 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Reflex PVP?

The Rust build is network protocol 2635 and build 167781, running on Linux, for Reflex PVP. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Reflex PVP, and is it up at the moment?

Reflex PVP is offline at the moment; the last time it was seen was 35 hours ago. Going by the uptime figure it gives, its last restart was around 22 hours ago. The last 7 full days gave 132 of 168 hours up, or 79% of the time. Rust Insights first logged this server on 3 October 2026.

In which location does Reflex PVP sit?

There is no region published for Reflex PVP. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 104.169.154.191:28019 is where it answers.

Tags

How should you read the tags listed for Reflex PVP?

These tags come from Reflex PVP and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Reflex PVP turn up among the Rust Insights lists and filters?

These Rust Insights lists include Reflex PVP: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Reflex PVP right now, and how does that number move?

Reflex PVP was last seen 35 hours ago and is offline right now. Its average over seven days comes to 0 players.

Where does Reflex PVP sit in the rankings?

On player hours for the last seven days, Reflex PVP sits at #15,338, inside the top 69% of ranked servers.

Settings and rules

What settings and rules apply on Reflex PVP?

Nothing about gather rate is given in the name of Reflex PVP. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on Reflex PVP?

Size 4,500 and seed 6738 define the procedural map on Reflex PVP, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to Reflex PVP?

To connect, start Rust and enter client.connect 104.169.154.191:28019 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.