Server profile
Reflex PVP
Offline, with 0 of 100 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 25d ago.
Offline 104.169.154.191:28019 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Reflex PVP wipe, and how often?
Too few wipes are on record for Reflex PVP to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 18 hours ago.
Server details
What does performance look like on Reflex PVP?
Average server fps over the last 48 hours was 36, with a floor of 16. Buildings, deployables and the rest took the entity count as high as 112,999. The highest memory figure was 3,959 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Reflex PVP?
The Rust build is network protocol 2635 and build 167781, running on Linux, for Reflex PVP. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Reflex PVP, and is it up at the moment?
Reflex PVP is offline at the moment; the last time it was seen was 35 hours ago. Going by the uptime figure it gives, its last restart was around 22 hours ago. The last 7 full days gave 132 of 168 hours up, or 79% of the time. Rust Insights first logged this server on 3 October 2026.
In which location does Reflex PVP sit?
There is no region published for Reflex PVP. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 104.169.154.191:28019 is where it answers.
Tags
How should you read the tags listed for Reflex PVP?
These tags come from Reflex PVP and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Reflex PVP turn up among the Rust Insights lists and filters?
These Rust Insights lists include Reflex PVP: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Reflex PVP right now, and how does that number move?
Reflex PVP was last seen 35 hours ago and is offline right now. Its average over seven days comes to 0 players.
Where does Reflex PVP sit in the rankings?
On player hours for the last seven days, Reflex PVP sits at #15,338, inside the top 69% of ranked servers.
Settings and rules
What settings and rules apply on Reflex PVP?
Nothing about gather rate is given in the name of Reflex PVP. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Reflex PVP?
Size 4,500 and seed 6738 define the procedural map on Reflex PVP, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to Reflex PVP?
To connect, start Rust and enter client.connect 104.169.154.191:28019 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.