Server profile
T.K. Testing Server
Offline, with 0 of 5 players on; ranked #15,412 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 104.157.5.85:28015 checked 3h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:19 UTC26d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On T.K. Testing Server, what happens on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
When does T.K. Testing Server wipe, and how often?
Too few wipes are on record for T.K. Testing Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 26 days 2 hours ago.
About the server
Which Rust version is T.K. Testing Server on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for T.K. Testing Server. The same protocol is required to join, and Steam takes care of updating it.
Has T.K. Testing Server stayed online, and is it up now?
The last sighting of T.K. Testing Server was 3 hours ago, and it is offline at present. It spent 62 of the last 7 full days' 168 hours up, 37% of the time. Rust Insights first logged this server on 17 September 2026.
Where does T.K. Testing Server run from?
There is no region published for T.K. Testing Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 104.157.5.85:28015.
Lists and tags
Which meanings sit behind the tags on T.K. Testing Server?
These tags come from T.K. Testing Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does T.K. Testing Server appear?
The Rust Insights lists that carry T.K. Testing Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on T.K. Testing Server right now?
The last time T.K. Testing Server was seen online was 3 hours ago, and it is offline now. Its average over seven days comes to 0 players.
Where does T.K. Testing Server sit in the rankings?
On player hours for the last seven days, T.K. Testing Server sits at #15,412, inside the top 69% of ranked servers.
Map and rules
How is T.K. Testing Server configured, and what rules apply?
The name of T.K. Testing Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on T.K. Testing Server?
The game generates the map on T.K. Testing Server: procedural, size 6,000, seed 488727. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to T.K. Testing Server?
To connect, start Rust and enter client.connect 104.157.5.85:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.